something new to mention, his bucket. moreso, how it can combo. G&W has a unique dthrow, similar to snakes, but different in aspect. his dthrow deals damage and forces a faceplant. hit bucket, when full, has a HUGE hitbox. here is the fun part. dthrow to bucket is an unavoidable attack UNLESS the person TECHROLLS behind you. it has to be a techroll, as in, hit r or l within 20 frames of hitting the ground, but since his dthrow is holding you and plumets you into the ground, in actuality you have like, 10 or less frames. they do not have time to do the get up roll. and if they do the wrong way, the bucket hits. this is awesome, especially since the bucket is intense even in the weakest amount(fox).
EDIT:G&W's uair causes a gust upwards, so if neither attack hits, there is still and upward force.
G&W's upb causes a trampoline to appear, if others are going by it and they dont get hit by you, they can use it, but it doesnt last long at all.
G&W's dair is a spike, only at the beginning. it isnt a good thing to kill via spike, but it can carry a foe down to get his with the landing.
G&W's bair has multiple hits and pokes through shields pretty well. RAR to approach with great ease.